things to consider when creating a user experience
Strategy and Content:
- Competitor Analysis
- Customer Analysis
- Product Structure/Strategy
- Content Development
Wireframing and Prototyping:
- Wireframing
- Prototyping
- Testing/Iteration
- Development Planning
Execution and Analytics
- Coordination with UI Designer(s)
- Coordination with Developer(s)
- Tracking Goals and Integration
- Analysis and Iteration
UI designer’s responsibilities:
Look and Feel:
- Customer Analysis
- Design Research
- Branding and Graphic Development
- User Guides/Storyline
Responsiveness and Interactivity:
- UI Prototyping
- Interactivity and Animation
- Adaptation to All Device Screen Sizes
- Implementation with Developer
Research
As par t of my initial research into UI and UX i looked at the bellboy website that makes slim stylish wallets. This was a good example and user experience as the website felt smooth and easy to use and was interactive showing you a comparison of a normal wallet and their wallet with the same amount in side it, this showed that their wallet was the best but allowed you to move a slider that added more of less things to them so you could see the huge difference. This was a nice touch as things that are interactive are more engaging to the viewer/customer and will entice them to look further into the website and possibly buy something. The website also had moving images and videos to present the product which do so in an interesting way in which showed the product off as best as it could.
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